Creatures
EARTH ELEMENTAL Attack:3, Defense:6, Move:0, Range:1, Blue, PV: 34, Number:1
BOLD: Ignores 1 retreat. Cumulative with support
EARTHQUAKE: Burn a card, All surrounding units, friend or foe, must lose 1 figure and retreat as if in a
Tremor.
ELEMENTAL-MOVEMENT: Roll 8 dice to move, 1 hex per lore hit
IMMOVABLE: Never retreats
MOUNTED: Not hit by shields from Short-Weapon
TREMORS: For each lore hit, All surrounding units, friend or foe, MUST retreat 1 hex for each Lore rolled.
Defender's units retreat first, then Creature side.
The order in which units retreat is determined by their controlling player.
GIANT SPIDER Attack:2, Defense:6, Move:4, Range:1, Green, PV: 26, Number:1
BOLD: Ignores 1 retreat. Cumulative with support
MOUNTED: Not hit by shields from Short-Weapon
POISON: On a shield hit, 2 figures are lost
WEB: On a lore hit, the opponent is webbed, A webbed opponent can't move, combat, battleback, retreat or
give support. A unit can be unwebbed by burning a card.
GOBLIN SKIRMISHER Attack:2, Defense:4, Move:2, Range:1, Green, PV: 7, Number:2
EASILY-SCARED: Retreat 2 hexes per flag. For each hex retreated roll, on a banner match a figure is lost.
SHORT-WEAPON: No shield hits against Mounted
GOBLIN SWORDSMEN Attack:3, Defense:4, Move:2, Range:1, Blue, PV: 11, Number:2
EASILY-SCARED: Retreat 2 hexes per flag. For each hex retreated roll, on a banner match a figure is lost.
SHORT-WEAPON: No shield hits against Mounted
HILL GIANT Attack:3, Defense:6, Move:2, Range:1, Blue, PV: 29, Number:1
BOLD: Ignores 1 retreat. Cumulative with support
COMBAT-MOVE-PENALTY: Subtract 1 from speed when engaging in melee
MOUNTED: Not hit by shields from Short-Weapon
PUSHBACK: For each lore hit, the foe must retreat 2 hexes, support and boldness has no benefit
HOBGOBLIN ARCHER Attack:2, Defense:4, Move:2, Range:1, Green, PV: 5, Number:1
EASILY-SCARED: Retreat 2 hexes per flag. For each hex retreated roll, on a banner match a figure is lost.
MOVE-PENALTY: Reduce attack by 1 die if moved
REDUCED-HITS: No shield hits
HOBGOBLIN CAVALRY Attack:2, Defense:3, Move:4, Range:1, Green, PV: 7, Number:2
EASILY-SCARED: Retreat 2 hexes per flag. For each hex retreated roll, on a banner match a figure is lost.
SHORT-WEAPON: No shield hits against Mounted
HOBGOBLIN SWORDSMAN Attack:4, Defense:4, Move:1, Range:1, Red, PV: 14, Number:1
COMBAT-MOVE-BONUS: Add 1 to speed when engaging in melee
EASILY-SCARED: Retreat 2 hexes per flag. For each hex retreated roll, on a banner match a figure is lost.
SHORT-WEAPON: No shield hits against Mounted
LIGHT INFANTRY Attack:2, Defense:4, Move:2, Range:1, Green, PV: 8, Number:1
SHORT-WEAPON: No shield hits against Mounted